﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Tags : MonoBehaviour
{
    public const string ground = "Plane";
    public const string player = "Player";
    public const string inventory_grid = "inventory_grid";
    public const string inventory_item = "inventory_item";
    public const string equip_item = "equip_item";
    public const string equip_grid = "equip_grid";
    public const string interactable_Object = "interactable_Object";
    public const string container_grid = "container_grid";


    public const string enermy = "Enermy";
}
